End-To-End Gaming Platform

Orchestrating an End-To-End Gaming Platform for Coca-Cola in LATAM

Role

Product Designer

Responsabilites

UX/UI design, strategy, stakeholder alignment, data-driven decision-making

Scope

End-to-end design gamified digital platform

Duration

8 months

Tools

Figma, Miro, Notion

Results

60K+ active users, increased brand engagement, actionable consumer insights

What happens when a global beverage icon decides to level up its game? You get Side Missions: a groundbreaking digital experience that merges Coca-Cola's legacy with the passion of 314.5 million gamers in LATAM. Game on.

Context

Gaming now surpasses music and movies combined, yet Coca-Cola faced an unprecedented strategic challenge: staying relevant in an ecosystem dictated by younger generations’ shifting preferences. The reality? Only 3 out of 10 gamers in LATAM consumed Coca-Cola on a weekly basis while gaming. The stakes were high.

What was at stake?

The big question: How does a heritage brand like Coca-Cola credibly integrate into one of the fastest-growing industries, build credibility among younger audiences, and future-proof its relevance in an ever-changing market?

Our challenge was to design an experience that earned credibility among young players while meeting key business goals:

Data gathering

Create an enhancing gaming experience to gather specific data from our consumers that help us create a better understanding and identify new opportunities for TCCC.

Build credibility

Create a meaningful and long-lasting relationship with the gaming community, that help us build brand credibility among new segments and younger generations.

Increase Coca-Cola consumption

By creating a continuous engagement experience, We will take advantage of the moments when the Mexican gaming community is actively consuming content.

The Solution

The platform launched successfully in Mexico reaching over 20K gamers during the first months of the pilot. Heatmap results confirmed the platform's usability, while analytics showed intuitive navigation and strong user engagement. Developers praised the clarity of the design system, which eliminated redundant components and reduced friction during implementation.
The use and data gathering process was simple:
The use and data gathering process was simple:
Registration
Registration

Players can participate in Side Missions by registering in TCCC's database and finding objectives to accomplish in LoL: Wild Rift.

Players can participate in Side Missions by registering in TCCC's database and finding objectives to accomplish in LoL: Wild Rift.

Play
Play

Players will directly complete missions in LoL: Wild Rift and record evidence of their games to upload it later into Side Missions.

Players will directly complete missions in LoL: Wild Rift and record evidence of their games to upload it later into Side Missions.

Upload
Upload

To prove their skill during the mission, players must upload evidence into Side Missions platform in the form of a screen recording and a screenshot.

To prove their skill during the mission, players must upload evidence into Side Missions platform in the form of a screen recording and a screenshot.

Reward
Reward

By winning missions, players receive digital coins in their wallet. All coins can be used in Side Mission’s Marketplace to get unique in-game abilities, emotes, etc.

By winning missions, players receive digital coins in their wallet. All coins can be used in Side Mission’s Marketplace to get unique in-game abilities, emotes, etc.

Research

We began by immersing ourselves in the gaming culture:
Depth Interviews

Conducted depth interviews with players across Latin America

Trends & success cases

Analyzed trends and success cases from top gaming brands

Close collaboration

Collaborated with Coca-Cola teams across multiple markets

The insights shaped our design principles:

Reward real effort and engagement

Keep interactions simple and mobile-first

Bridge physical and digital rewards

Co-Creation Workshops

Together with TCCC stakeholders, we ran co-creation sessions to map out the player journey and ecosystem touchpoints.
These workshops helped define three key experience pillars:
In-game immersion

rewards that feel native to play

Community-driven progress

leaderboards and recognition

Physical-digital loop

Coca-Cola product codes as in-game currency

Strategic Design Decisions

Design Process

User Flows

We designed detailed user flows for all the jobs to be done, from a user and admin perspective. These flows helped us structure navigation, clarify actions, and ensure every task delivered a sense of progress.

Wireframing

We developed low-fidelity wireframes to test usability and engagement. Early tests validated the flow clarity and overall motivation loop.

Final Design

Prototype

The interactive prototype showcased the full player journey — onboarding, mission participation, and reward redemption — all optimized for mobile-first interaction.

Components & Design System

We created a modular component library to ensure consistency and scalability.

The design system balanced Coca-Cola’s iconic identity with gaming-inspired visuals: gradients, motion feedback, and high-energy typography.

Impact

Positioned Coca-Cola as a credible player in gaming culture
Increased brand visibility and engagement among Gen Z audiences
Created a reusable engagement framework for future activations in LATAM

Reflection

Designing Side Missions reaffirmed that meaningful brand experiences start with empathy for players.

By blending data, design, and play, we helped Coca-Cola move from being a logo on a screen to a trusted companion inside the game world.